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Call For Papers 徵求論文 隨著電腦處理能力的日新月異,以及在電影、遊戲上的廣泛應用,電腦圖學這門領域總是帶給人們驚喜、視覺上享受。毫無疑問的電腦圖學領域將在廿一世紀人類邁入數位多媒體生活中,扮演重要角色。電腦圖學近年來研究課題不斷更新,許多問題有待突破,才能建構這個美麗的數位新世界。我們也欣然看到電腦圖學學門在各位圖學研究先進共同努力下,以及這幾年不少新血的加入,使得國內圖學研究能蓬勃發展。2006年電腦繪圖研討會希望除了提供電腦圖學領域相關研發成果之學術性交流之外,也希望藉此機會讓各位圖學研究同仁聯誼交換心得,以提昇台灣電腦圖學科技研究的實力。
主辦單位:私立東吳大學資訊科學學系 |
研討會主題 (not limited): Rendering: Illumination Models, Volume Rendering, Image-based Rendering, Ray Tracing, Radiosity, Non-photorealistic Rendering, Parallel Rendering, Web-based Rendering, Texture Mapping, Interactive Rendering Modeling: Computer Aided Design, Surface Reconstruction, Solid Modeling, Morphing, 3D Watermarking, 3D Object Retrieval, Multi-resolution Modeling, Physically-based Modeling, Modeling of Natural Phenomena, Hair Modeling, Computer Art, Geometric Algorithms, Model Compressions Visualization: Medical Visualization, Information Visualization, Scientific and Mathematical Visualization, Virtual Reality, Augmented Reality, Visualization Algorithms, Biomedical Visualization Animation: Computer Animation, 3D Game Design, Artificial Intelligence and Animation, Virtual Human, Talking Head and Facial Animation/Recognition, Behavior Animation, Character Animation, Collision Detection, Motion Control and Kinematics Human-Computer Interaction: Collaborative System Design, Intelligent User Interface, Computer Vision, Speech and Sound, E-learning and Education, Interface and Agent, Multimedia and Image Processing in Computer Graphics, Network Virtual Environment, DIS/HLA 研討會投稿說明:
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